Scott's Character: Kerrin McIntosh

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Scott's Character: Kerrin McIntosh

Postby spizio » Tue Feb 28, 2012 2:39 pm

What would make the humble daughter of a chandler in the Highland Marches take to the sea? Well that is a complicated story best left to be written in an heroic epic in the hopefully not to distant future. For now if you keep your tongue I shall keep mine, agreed?

Since it seems there are 2 definitions of chandler to clarify I mean a ship's chandler. A store specialized in outfitting sailing ships, not a candle maker.

Sailor - Highland Sea Dog

Brawn 3
Finesse 3
Wits 2
Resolve 4
Panache 3

Arcana Hotheaded
Abilities & advantages Able Drinker, Large, Combat Reflexes, Swordswoman's Guild member - MacDonald, Dangerous Beauty, Keen Sense, and Child of the Sea. Aye, our not so wee lass has a touch of Sidhe blood in her.
She can speak, read and write in her native Avalon and is able to speak Castillian. She has been studying, when time allows, the written Castillian dialect but is not yet proficient in it.

Civil Skills

Merchant
Ship's Chandler 2
Haggling 2
Appraising 1
Accounting 1

Sailor
Balance 3
Climbing 2
Knot work 2
Rigging 1

Athlete
Climbing 2
Footwork 3
Sprinting 2
Throwing 1
Swimming 1
Breakfall 1


Martial Skills

Swordswoman's School - MacDonald Mastery 1
Beat 2
Lunge 2
Pommel Strike 2
Exploit Weakness 2

Heavy Weapon
Attack (claymore) 3
Parry (claymore) 3

Fire Arms
Attack (pistol) 2
Reload (pistol)

Wrestling
Grapple 2
Bear Hug 2
Break 1
Escape 2
Headbutt

Dirt Fighting Say it ain't so!
Attack 2

With her large stature, shock of red hair and distinctive good looks it can be hard to miss Kerrin on the streets of Altimira. If you are not sure just look for the statuesque Avalonian lass carrying a claymore, knife and brace & a half of pistols. If you can manage not to turn your nose up at a lass not dressed as a proper lady then you may just have found the hero you are looking for.

Kerrin.jpg


This information does reflect some spent experience and will be updated as necessary.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Wed May 30, 2012 10:06 am

You killed my mother, prepare to die!
I read about this once...
Watch out behind you!
You sir, are a coward!
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Re: Scott's Character: Kerrin McIntosh

Postby Black Jack Rackham » Thu May 31, 2012 6:58 am

Thank you Scott! (for listening to my advice)
smafdi wrote:STOP BEING SO DARN POPULAR GUYZ SRSLY I NEEDZ MEH GAMEZ TIHS YAER!!!

kenderleech wrote:If the cows were not meant to be ridden, why would they be so close to the chase scenes?
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Thu May 31, 2012 3:04 pm

Mark

I have a question about cards. At Total I only played the second half of PA due to funny scheduling of another event. Which is fine because I had not purchased a background anyway. Are there no cards given for Pa, you didn't give me one because I only played half of it or we were going to do it at the end to avoid disrupting the flow of the game and forgot? I don't remember what we said we were going to do. I'm ok with either. I know I didn't loose the card because I have a bag just for your games and it is not there. If I should have one then could you pick one at random for me and bring it to either the TC game day or our next Champions game?
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Re: Scott's Character: Kerrin McIntosh

Postby salamanca » Sun Jun 03, 2012 10:43 pm

You didn't miss one. We talked about this quite long back and decided to not issue cards at "extra" events. As of right now, that includes: PA sessions, invite only games, larps, and society missions. We are issuing for Domingo Gigante and all the games listed as episodes. (on your first play of that episode).
I don't mind growing old... but I hate growing up.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Sun Jun 03, 2012 10:47 pm

Thank you. I didn't think there was one but wanted to be sure.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Fri Jun 29, 2012 7:20 pm

I had not played 7th Sea or had any rules books when I played the first game. I used a template he had online and the booklets at the table before the first game to flesh it out. Now that I have PDFs of the rules I found an error Mark didn't catch when he reviewed the character. He says it is because, "Sorry I usually avoid Sidhe stuff like the plague so I didn't catch it earlier." I told him to say it was the rum as it was more piratical. He had a half table of people new to the system so it is fine. I had only used 1 of the offending bits actively and don't think the others had any effect. So I made the concept I used to build the character into an official background and a couple of small tweaks.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Fri Jun 29, 2012 10:24 pm

Had to fix a defensive knack from a tweak. :oops:
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Tue Feb 26, 2013 8:21 pm

So I only played 1 scheduled event, which was the PA, all weekend. By all weekend I mean getting there around 5pm on Saturday.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Mon Jul 29, 2013 10:09 pm

New skill. New rank. New language. New cards.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Sun Mar 02, 2014 8:34 pm

Updated cards, skills, cash, available and total XP, added society interest.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Sun Feb 21, 2016 9:33 pm

Updated all MacDonald school knacks to rank 4 and 2nd level mastery.
Updated experience and society interest
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Wed Mar 01, 2017 10:58 pm

Updating post TotalCon '17
New reputation and cards. Spent XP. Now 2 dots away from mastering my swordsman school.
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Re: Scott's Character: Kerrin McIntosh

Postby spizio » Sun Feb 25, 2018 9:48 pm

Post TotalCon '18

Updated society interests and cards. Spent experience to reach master level swordswoman.
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