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Re: Rogues of Canguine Character Creation Help

PostPosted: Thu Jun 16, 2022 11:15 pm
by Angela Valdez
Finished character for Rogues of Canguine. Decided against Backgrounds or Hubrises.

Re: Rogues of Canguine Character Creation Help

PostPosted: Mon Jun 20, 2022 5:27 pm
by groovy
Does anybody ever have henchmen or servants?

Re: Rogues of Canguine Character Creation Help

PostPosted: Mon Jun 20, 2022 6:13 pm
by salamanca
Not in our campaigns. We have enough bodies at the table. It's one of the few things we draw a line on because I know exactly how far you can break it.

It is entirely possible within the system to build a character with 26 followers, brutes, followers followers, etc. (We call this the Jeremy rule)

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jun 21, 2022 12:33 pm
by kenderleech
And some of those followers can have followers. and those followers can have a ship.Eventually, you have 6 PCs and a navy.

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jun 21, 2022 2:46 pm
by Black Jack Rackham
groovy wrote:Does anybody ever have henchmen or servants?

Everything Dave and Ken said is absolutely correct.

Now that said, if you wanted folks to take care of your house or to run to the store to get groceries, by all means knock yourself out. Just nobody who's going to accompany you on adventures.

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jun 21, 2022 4:55 pm
by kenderleech
Francois has a whole staff of people... who never have an in game impact. just the army of people who maintain all the stuff he breaks, clean his messes, make his hats and so forth. None of them have stats (unless Sam got bored in the last week and populated my retainers) and none of them have speaking parts in the campaign unless its funny and im running the PA.

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jun 21, 2022 8:13 pm
by daundelyon
Sam just walked in smirking, Ken I am blaming you if he doesn't sleep tonight!

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jun 21, 2022 8:19 pm
by MacShidhe
kenderleech wrote:(unless Sam got bored in the last week and populated my retainers)


I just saw this. It's too late for me to start tonight. Here's who I think Francois would employ.

Butler
Cook
Coachman
Farrier
Footman
Gardner
Groom
Maid
Milliner
Valet

Re: Rogues of Canguine Character Creation Help

PostPosted: Wed Jun 22, 2022 9:02 am
by Black Jack Rackham
MacShidhe wrote:
kenderleech wrote:(unless Sam got bored in the last week and populated my retainers)


I just saw this. It's too late for me to start tonight. Here's who I think Francois would employ.

Cook

Francois with only ONE cook??? Only a savage would have only one cook!

Re: Rogues of Canguine Character Creation Help

PostPosted: Wed Jun 22, 2022 9:29 pm
by MacShidhe
Black Jack Rackham wrote:
MacShidhe wrote:
kenderleech wrote:(unless Sam got bored in the last week and populated my retainers)


I just saw this. It's too late for me to start tonight. Here's who I think Francois would employ.

Cook

Francois with only ONE cook??? Only a savage would have only one cook!


You are absolutely correct. Francois would employ a chef who would hire extra cooks as needed.

Here are your 10 servants of note.

Francois' Servants.xlsx
(28.7 KiB) Downloaded 272 times

Re: Rogues of Canguine Character Creation Help

PostPosted: Wed Jun 22, 2022 10:02 pm
by kenderleech
Sam. I woke up everyone i live with because i fell out of my chair laughing as i read thru them.

Re: Rogues of Canguine Character Creation Help

PostPosted: Sat Jul 02, 2022 9:19 am
by MichaelB
Black Jack Rackham wrote:
Sister Sonya wrote:
HP/XP
Players may select any 105HP templates then individualize with an additional 30HP
Or players can simply build a character on their own with 130HP

Where are these 105HP templates to be found?

Surprisingly enough, Sam has already written them up for me. I just haven't gotten them written up into PDF form. (nor have I created the RoC portion of the website, so there's that).


(BTW: September 30 was almost two years ago.) It always takes me months/years to create a character.

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jul 05, 2022 4:15 pm
by Black Jack Rackham
Really Mike? Your gonna try and steal Sam's moment to shine? I keep "losing" the pdfs so he has to make more (I can nearly hear the squeals of joy all the way in Boston), and you're going to take that away from him?

I thought HoA was about lifting each other up.

For Shame, Mike. For Shame...

;)

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jul 05, 2022 5:26 pm
by MichaelB
Black Jack Rackham wrote:Really Mike? Your gonna try and steal Sam's moment to shine? I thought HoA was about lifting each other up. For Shame, Mike. For Shame... ;)

Actually, I was about to post that the Fourth weekend was very creative; I now have one proposal @ 130 HP with Hubris and one @ 115 with Virtue.

By the way, why 105 + 30 = 135 or 130 even? What is the purpose of this? I assume that 115 is alright!?

:D

Re: Rogues of Canguine Character Creation Help

PostPosted: Tue Jul 05, 2022 9:30 pm
by MacShidhe
Black Jack Rackham wrote:I keep "losing" the pdfs so he has to make more...


Mark, The internet is forever. They're still in your inbox. :P

Mike, We're up to 50 templates total. I've cut myself off there. I've posted the names of the templates below. The template names are just how the templates themselves were designed. 30 points are enough to turn them into almost anything else. For example, the Entertainer template can easily be turned into an "Indiana Jones" style archaeologist.

Secret Society
Dovecote
Guardian
Tailor

Skilled
Barrister
Collector
Enforcer
Farmer
Grifter
Hunter
Libertine
Master of Arms
Missionary
Officer
Spy
Teacher
Tinker

Sorcerer
Bard
Boyar
Exile
Gentry
Healer
Magician
Skjæren
Strega

Swordsman School
Archer
Bandit
Berserker
Bodyguard
Burglar
Capo
Don
Duelist
Entertainer
Fighter
Freiharr
Friar
Highlander
Marine
Opahkung
Physician
Pistoleer
Raider
Sailor
Scholar
Smuggler
Sniper
Soldier
Streltsy
Whaler
Wrestler

Re: Rogues of Canguine Character Creation Help

PostPosted: Thu Jul 07, 2022 4:33 pm
by MichaelB
I thought I would send a PM to Sam, but it seems not to have worked. What did I do wrong?

Re: Rogues of Canguine Character Creation Help

PostPosted: Fri Jul 08, 2022 3:41 am
by MacShidhe
MichaelB wrote:I thought I would send a PM to Sam, but it seems not to have worked. What did I do wrong?


Sorry, I didn't realize I'd gotten a message. You're only the second person in 9 years to PM me. :)

Re: Rogues of Canguine Character Creation Help

PostPosted: Fri Jul 08, 2022 5:37 am
by MichaelB
MacShidhe wrote:You're only the second person in 9 years to PM me. :)

I used to send them all the time, but not lately. The HoA boards have tamed quite a bit (and lost many colorful characters).

Naturally, on the one hand, I might want to post my Canguine character to all, to show how clever I can be/she is. But, that would raise big targets on our backs.

So, I won't post publicly yet, but hold out for a PM.

Re: Rogues of Canguine Character Creation Help

PostPosted: Fri Jul 08, 2022 5:25 pm
by Black Jack Rackham
MichaelB wrote:I thought I would send a PM to Sam, but it seems not to have worked. What did I do wrong?

Did you have 10 posts on this new login? If not, it won't let you send PMs. I see you have 16 now so that will have resolved itself.

Re: Rogues of Canguine Character Creation Help

PostPosted: Fri Jul 08, 2022 5:32 pm
by Black Jack Rackham
MichaelB wrote:
Black Jack Rackham wrote:Really Mike? Your gonna try and steal Sam's moment to shine? I thought HoA was about lifting each other up. For Shame, Mike. For Shame... ;)

Actually, I was about to post that the Fourth weekend was very creative; I now have one proposal @ 130 HP with Hubris and one @ 115 with Virtue.

By the way, why 105 + 30 = 135 or 130 even? What is the purpose of this? I assume that 115 is alright!?

:D

You do know I majored in psychology, right? I can't maths...
Were you wondering why I set the points up the way I did? If so, here was my thinking. 100 point characters are pretty low level, and I wanted everyone to be able to master whatever suited their fancy over the course of the campaign. So I thought, hey, lets give them a boost of 30 xp just to start off. That way (assuming 2 adventures, plus PA per year would be enough to master a swordschool, or sorcery, plus add some points into stats.) The +5HP bonus was to try and get people to use the templates as they'll be a bit more powerful than making your own (templates let me shortcut the review process since I know I'm just going to have to look at where the XP has been spent). And then I don't get any "I have 5 followers, and they have five each, and those 25 have five each, and between all of them I have access to every single advantage and secret society in the game" characters. PLUS then all the characters have hubrises (sp?) and we all know I love to make use of those...

Re: Rogues of Canguine Character Creation Help

PostPosted: Sat Jul 09, 2022 5:35 am
by MichaelB
So, I can see why 130 or 135 might be preferable to an overseer. On the one hand, I admire a well thought-out character concept/design. But, yes, it can be a pain to deal with those numbers.

Before calculators, I often did my numbers manually. Lately, however, even long additions and accuracy are getting ... difficult.

As it happens, my Canguine character came together efficiently with just five skills. Often my 7th Sea characters would average 20+. The drawback, of course, was getting all of those key stats up to 5.

Anyway, I'm looking more toward Canguine now than before.

Re: Rogues of Canguine Character Creation Help

PostPosted: Thu Jul 14, 2022 7:28 pm
by MichaelB
This advantage was left off Crystal Keep by mistake; I assume it's still valid.

Musical Ear (2 pt. Advantage)
Two free raises to all checks involving the composition of music or the playing, from memory, of pieces before heard. Also one free raise to determine any pattern or unnatural influence (Sorte, Invisible College Code, etc.) in the music heard.
(General Feat) +4 competence bonus to Perform checks involving playing music, and +2 competence bonus to attempts to discern code(s), etc. hidden in the music.

Re: Rogues of Canguine Character Creation Help

PostPosted: Thu Jul 14, 2022 7:59 pm
by Black Jack Rackham
Mike, the only reference I can find to Musical Ear is Bartholomeus Corradin. He has it as an advantage but I cannot find anywhere that it's actually described. Can you point out to me where you found that?

Re: Rogues of Canguine Character Creation Help

PostPosted: Thu Jul 14, 2022 10:18 pm
by MichaelB
I remember Crystal Keep had some changes years ago. I don't think I was mistaken, but it's possible.

Silver Gateway still has Musical Ear now. silver gateway 7th Sea

Re: Rogues of Canguine Character Creation Help

PostPosted: Fri Jul 15, 2022 8:49 pm
by salamanca
Musical Ear does not appear in print with an actual mechanic anywhere in 1st edition materials (outside of the Corradin stat block where it has no listed ability)

What Mike is listing is very certainly someone's homebrew because 2 point advantages don't do as much as what is listed. There are too many bonuses and the ones listed are stronger than what is normal on a 2 point advantage.

The part about a competence bonus is the give away. A +4 and +2 just isn't how the system grants things.
What Musical Ear should be is a redefined version of "Spark of Genius" from the Invisible College. A 2 point advantage that grants a FREE RAISE to all checks relating to music (including listening for hidden patterns)